Fixed from your reports
- Gear on the ground is picked up with a click (left button on the item, or the interact key for the nearest piece). Gold, draughts and offerings still jump into the pouch on touch. A dropped item can be clicked straight back up.
- Level requirements are real now. A piece whose card says *Requires Level 21* waits in the bag until you are 21; the line turns red while you are under it.
- The Hollow Blade opens at level 9 instead of 6, so the sword Brother Anselm hands you can be carried the moment you take it.
- The Shadow Portal from inside the fortress leaves a gate in town that leads straight back down to the depth you left. It stands beside you until you use it or cast again.
- The Gathering Hook has its icon, with three other pieces that drew an empty frame.
- Dropping from a full bag: the inventory footer says how (X on the item under the cursor, or drag it off the panel); a Relic or Unique asks once and gives you five seconds to confirm.
- The trousers slot is on the sheet, level with the boots.
- The Blood Tree's skill bar sits a little higher so its key labels stay inside the frame.
- Wolf's Hunger says what each rank does (4 %, 5 %, 6 % of max health per kill; double while Berserk).
- The two-hander's cleave settles after it lands instead of stopping dead on the strike.
Known Issues
- The Ossuary Archer's bow animation is coming; until then he draws and shoots from a swing.
- The Bandit is being rebuilt on a new body; this is the old one.