Combat
- Two-handed weapons are swung with both hands. The greataxe, the maul and their kin were swung one-handed with the off hand open; two real two-handed swings replace them.
- Rats and wolves no longer stand still swinging at the air after you run. A monster whose cooldown was shorter than its swing could never leave its attack; it now breaks off when you are well out of reach and never starts a swing you are not in.
- Enemy plates show the level, and a monster five or more levels above you carries a skull and a red name.
- Monsters heal when they have not fought for a while. Running back to a fight you fled meets a pack that has caught its breath.
- The shadow portal's cast runs round its icon instead of filling a square.
- The sword leaves its trail. The slash trail effect shipped in a version that drew nothing; the built one is switched on.
Screen
- Gold is easier to read: bigger, with thousands separated.
- The minimap shows only enemies near you or already awake to you, not every monster in the zone. Bosses and elites still show.
- Drops above Common glow harder and wider in their rarity colour.
- The equipped item's card sits on the far side of the hovered card, not between it and the slot.
- The character creator shows the starting gear on a dark stone wall instead of whatever the town was doing behind the hero.
- The engine's yellow performance warnings no longer paint across the world.
Sound
- The music sits down while anyone speaks and comes back when the line ends, so the boss's words carry.
- The boss's fight lines carry across his arena instead of fading with distance.
- The Broken King's last words go through the voice channel, so the music sits down for them.
Known Issues
- The way out of the throne room after the Broken King is hard to find in the dark. Its light is stronger in this build; if you still cannot find it, walk toward the far wall from the throne and tell us.
- Chests: if you see the chest's light on the ground and no chest under it, send a report from the spot; this build sends what we need about your graphics card.
- The Bandit is being rebuilt on a new body; this is the old one.
- The fountain's blood pour is still flat geometry.
- Some sound effects are stereo where they should be mono; being checked.